Staff Run Game
This Game is meant for Scouts BSA.
Required:
A staff for each pair of patrols. It can be a section of broomstick and can be 12 inches or 6 feet long, whatever you like.
Notes:
If necessary to even out the numbers, you could have one or two scouts run twice.
Instructions:
Combine pairs of patrols into a single team. Make the number of team members identical on all teams.
Have each team split in half - side A and side B.
Define a starting line and have each of the side A's line up single file at least 15 feet apart on the starting line.
Define an ending line about 50 feet or so from the starting line. Have the side B's line up single file at this line, facing their corresponding side A.
At this point, each team has half their members lined up single file at the starting line and the other half lined up single file directly across from them at the ending line.
The game leader stands behind all the side A's at the starting line, holding out a staff for each team.
On the 'GO' signal, the first scout in line of each side A runs to the game leader and retrieves a staff, runs the staff to the first scout in line on side B. Now, the first scout gets out of the way and watches the game progress.
Each scout runs the staff to the next scout in line across the way until the last scout is reached.
The last scout, upon receiving the staff, runs it to the game leader to win the game.
There is no reason why the distance can not be made more than 50 feet and obstacles such as a creek, ditch, fence, or trees be added.
Have each team split in half - side A and side B.
Define a starting line and have each of the side A's line up single file at least 15 feet apart on the starting line.
Define an ending line about 50 feet or so from the starting line. Have the side B's line up single file at this line, facing their corresponding side A.
At this point, each team has half their members lined up single file at the starting line and the other half lined up single file directly across from them at the ending line.
The game leader stands behind all the side A's at the starting line, holding out a staff for each team.
On the 'GO' signal, the first scout in line of each side A runs to the game leader and retrieves a staff, runs the staff to the first scout in line on side B. Now, the first scout gets out of the way and watches the game progress.
Each scout runs the staff to the next scout in line across the way until the last scout is reached.
The last scout, upon receiving the staff, runs it to the game leader to win the game.
There is no reason why the distance can not be made more than 50 feet and obstacles such as a creek, ditch, fence, or trees be added.
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