Pitching Pennies Activity
This Activity is meant for Webelos scouts.
Required:
pennies
Notes:
When taking a travel stop on a trip, this activity is enjoyed by scouts while waiting for the rest of the troop to finish up.
Instructions:
Players line up 5 to 10 feet from a wall.
On the 'Go' signal, they all pitch a penny at the wall.
The penny that lands the closest wins all the other pennies pitched in that round.
Two scouts could just Flip Pennies. One scout calls "Same" or "Different". Both people flip a penny onto the ground or table. If they are the same or different, the appropriate scout gets both pennies.
On the 'Go' signal, they all pitch a penny at the wall.
The penny that lands the closest wins all the other pennies pitched in that round.
Two scouts could just Flip Pennies. One scout calls "Same" or "Different". Both people flip a penny onto the ground or table. If they are the same or different, the appropriate scout gets both pennies.
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