Dungeon BreakOut Game
This Game is meant for Boy Scouts.
Mark a starting line and a finish line about 25 feet away.
One patrol is blindfolded - they are the Dungeon Wall.
They line up across the playfield at centerline with each scout's feet spread apart and touching the foot of the scout next to him.
The other patrol is on the starting line and their job is to burrow under the Dungeon Wall and escape.
The Dungeon Wall scouts have two booby traps that can spring and catch someone trying to escape - their hands which are held at shoulder height.
When a Dungeon Wall player believes someone is burrowing under him, he can reach down with one hand to tag him. If he touches the escapee, that player is captured and thrown in the castle tower and the booby trap can be reset. If there is no escapee there or he misses him, then that booby trap is no longer usable and must be held behind his back.
After a set time, about 3 minutes, tally the number of escapes and captures and switch sides.
One point for each escape and one point for each capture. The patrol with the most points wins.